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	<title>Comments on: MTG Puzzle 1 Solution</title>
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	<link>http://www.short-circuited.com/2008/03/12/mtg-puzzle-1-solution/</link>
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		<title>By: hikago</title>
		<link>http://www.short-circuited.com/2008/03/12/mtg-puzzle-1-solution/comment-page-1/#comment-1273</link>
		<dc:creator>hikago</dc:creator>
		<pubDate>Fri, 26 Nov 2010 19:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.short-circuited.com/2008/03/12/mtg-puzzle-1-solution/#comment-1273</guid>
		<description>Unfortunately Oblivion Ring removes the target from the game, so you cannot ping the torchrunner it targeted ;)</description>
		<content:encoded><![CDATA[<p>Unfortunately Oblivion Ring removes the target from the game, so you cannot ping the torchrunner it targeted ;)</p>
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		<title>By: Arress</title>
		<link>http://www.short-circuited.com/2008/03/12/mtg-puzzle-1-solution/comment-page-1/#comment-1263</link>
		<dc:creator>Arress</dc:creator>
		<pubDate>Fri, 19 Nov 2010 20:47:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.short-circuited.com/2008/03/12/mtg-puzzle-1-solution/#comment-1263</guid>
		<description>Case 2:

Your actions: Thoughtseize opponent’s incinerate.

Life totals are now 9 and 1.

Opponent’s actions: Oblivion Ring Mudbutton. Attack with both Juggs, Taking 4 damage from the blocking Mudbutton and Fanatic.

Life totals are now 5 and 1.
Drop the swamp, use the mage&#039;s ability to get opponent to 3 and to get hellbent.  Ping your ring&#039;ed torchrunner and get the win?</description>
		<content:encoded><![CDATA[<p>Case 2:</p>
<p>Your actions: Thoughtseize opponent’s incinerate.</p>
<p>Life totals are now 9 and 1.</p>
<p>Opponent’s actions: Oblivion Ring Mudbutton. Attack with both Juggs, Taking 4 damage from the blocking Mudbutton and Fanatic.</p>
<p>Life totals are now 5 and 1.<br />
Drop the swamp, use the mage&#8217;s ability to get opponent to 3 and to get hellbent.  Ping your ring&#8217;ed torchrunner and get the win?</p>
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		<title>By: Jon</title>
		<link>http://www.short-circuited.com/2008/03/12/mtg-puzzle-1-solution/comment-page-1/#comment-1235</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Thu, 28 Oct 2010 12:36:35 +0000</pubDate>
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		<description>@Gohan: As with every magic gamestate puzzle ever written you start in your main phase, try again.</description>
		<content:encoded><![CDATA[<p>@Gohan: As with every magic gamestate puzzle ever written you start in your main phase, try again.</p>
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		<title>By: Gohan</title>
		<link>http://www.short-circuited.com/2008/03/12/mtg-puzzle-1-solution/comment-page-1/#comment-1177</link>
		<dc:creator>Gohan</dc:creator>
		<pubDate>Sat, 18 Sep 2010 22:21:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.short-circuited.com/2008/03/12/mtg-puzzle-1-solution/#comment-1177</guid>
		<description>While Case 1 and 2 both work I think my Case 3 would be a better choice, since the opponent is tapped out. Since you didn&#039;t specify who&#039;s turn just ended I&#039;m going with the tapped out person just finished.
Case 3:
When opponent declares end of turn, in response tap 2 mountains and the swamp to activate the mage ability and discard Thoughtseize and gain two life. Opponent: 7  Me: 5
 
Now it&#039;s my turn:
Draw and play the swamp. Sac the Mogg Fanatic to do one damage to opponent to bring him down to 6. Cast Damnation to wipe all creatures from the board. This kills both Jugs and the torchrunners which sates their requirement and you do 6 damage to the opponent to bring him down to zero.</description>
		<content:encoded><![CDATA[<p>While Case 1 and 2 both work I think my Case 3 would be a better choice, since the opponent is tapped out. Since you didn&#8217;t specify who&#8217;s turn just ended I&#8217;m going with the tapped out person just finished.<br />
Case 3:<br />
When opponent declares end of turn, in response tap 2 mountains and the swamp to activate the mage ability and discard Thoughtseize and gain two life. Opponent: 7  Me: 5</p>
<p>Now it&#8217;s my turn:<br />
Draw and play the swamp. Sac the Mogg Fanatic to do one damage to opponent to bring him down to 6. Cast Damnation to wipe all creatures from the board. This kills both Jugs and the torchrunners which sates their requirement and you do 6 damage to the opponent to bring him down to zero.</p>
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